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To transform the vector (4, -2, -4) at the point (1, 2, 3) into spherical coordinates, we first need to find the coordinates in relation to the origin. The spherical coordinates (r, θ, φ) are given by:
1. r (the radial distance) = √(x² + y² + z²)
2. θ (the azimuthal angle) = atan2(y, x)
3. φ (the polar angle) = acos(z/r)
First, we adjust the vector (4, -2, -4) based on the point (1, 2, 3):
– The vector is effectively at the point (1+4, 2-2, 3-4) = (5, 0, -1).
Now, we calculate the spherical coordinates:
1. Calculate r:
r = √(5² + 0² + (-1)²) = √(25 + 0 + 1) = √26.
2. Calculate θ:
θ = atan2(0, 5) = 0 (since y=0 and x>0).
3. Calculate φ:
φ = acos(-1/√26).
So, the spherical coordinates are:
– ( r = sqrt{26} )
– ( θ = 0 )
– ( φ = acos